A marketplace where players buy from and sell to each other — GTA 6 Online currency, items, services and accounts. Every order goes through escrow, and every dispute is decided against published rules.
Trading opens 19 November 2026, the day GTA 6 launches. Sellers can join the whitelist and list before then.
Currency (GTA$), items like vehicles and properties, services where one player helps another, and accounts. Everything has to have been obtained by ordinary play — each seller warrants that on each listing.
Buyers pay nothing. Sellers pay 6%, or 1% for their first two months on the whitelist.
Your payment is held until you confirm delivery, or until the 72-hour auto-confirm timer runs out. Open a dispute and the timer stops.
Open one on the order. Thirteen outcomes, each with its refund range published in advance — see Refunds and disputes. First reply in 12 hours, decision in 72, one free appeal.
In crypto, to an address you have saved and confirmed. $5 minimum, no fee at any amount. Payouts clear a hold that depends on category and rank and never exceeds 14 days. Money you deposited and did not spend goes back the way it arrived.
Crypto only, through a licensed processor. No cards, no PayPal.
Possibly, and we would rather say so than sell you a guarantee we cannot honour. A publisher's terms usually prohibit selling in-game value and transferring accounts, and it can act at any time. Nobody outside Rockstar can prevent that. What we publish in advance is how the loss is split when it happens.
Join the whitelist. Invites go out in batches, and you get 1% commission for your first two months.
